- re - the Egyptian word for mouth, also means to repeat
- tard - derived from the Latin word tarde, meaning slow
- lemon - a delicious fruit
Ergo, retardedlemon translates to: The act of slowly smearing lemon on the innards of your mouth again and again.
NewsThis section of the website will probably get a new name if I can think of something. This will be where I post random things related to tech, be it software or hardware on anything from phones to computers.
This will most likely be the final release of Portal 2D. There doesn't seem to be much interest in the game, and I would rather spend my time developing my own games instead of fan games. If you would like to see how far this game got, you can download it in the downloads section.
Well, here it is. Seeing as the old site was stuck in the 90's I felt I should give it an update. The new website is "Metro" themed, keeping it clean and simple. It also follows the more modern standards of HTML and CSS3.
What's so great about that? Well for starters the entire website can be re-themed super easily, you can switch between colours like blue and green, and for those of you who have ditched internet explorer < 10, you get awesome animations and instant page switching.
"An Inconvenient Facade" is a game I created and developed for the GMC Game Jam #5. The GMC Game Jam #5 was an event that brought together game creators from all over the planet, with the challenge of creating a themed game in a mere 72 hours.
Clover is an extension of Windows Explorer that enables the use of tabs, like those in Google Chrome
You can visit their download page here: http://ejie.me
If you re-install Windows often then you will know the pain of having to hunt down all your day-to-day software. Luckily there is a website to help with that. Ninite lets you simply choose which software you want to install, and then generates an installer to install all of it.
You can visit their home page here: http://ninite.com
If your running out of space on your new SSD or old HDD, TreeSize will tell you where your precious disk space has gone.
You can visit their download page here: http://www.jam-software.com/treesize_free/
In a world where nothing is what it seems, can you find your way forward?
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"An Inconvenient Facade" is a game created and developed by Retarded Lemon for the GMC Game Jam #5. The GMC Game Jam #5 was an event that brought together game creators from all over the planet, with the challenge of creating a themed game in a mere 72 hours.
This will most likely be the final release of Portal 2D. There doesn't seem to be much interest in the game, and I would rather spend my time developing original games instead of fan games.
You can download it in the downloads section.
If you find any bugs or have any suggestions let me know here.
Change log:
-Added support for resolutions with different aspect ratios
-Made some modifications to the graphics
Bug Fixes:
-None
Planned features for next version:
-Restart Room button on finalized levels
-The ability to pick up cubes
Known bugs:
-When creating a line of objects there is gaps
-Objects do not know what is waiting for them at the other portal
-Reversed axis problems
You can download it in the downloads section.
If you find any bugs or have any suggestions let me know here.
Change log:
-Added Play/Pause, Stop and Restart buttons for the level editor
-Prepared engine for custom camera movers
-Added an indicator to show where the portal will be placed
Bug Fixes:
-None
Planned features for next version:
-Restart Room button on finalized levels
-The ability to pick up cubes
Known bugs:
-When creating a line of objects there is gaps
-Objects do not know what is waiting for them at the other portal
-Reversed axis problems
You can download it in the downloads section.
If you find any bugs or have any suggestions let me know here.
Change log:
-A.T.L.A.S only looks at the cursor when you are ready to create portals
-You can now destroy lights without destroy the objects under the lights
-Gravity button looks better
-Ladders can be placed at different angles
Bug Fixes:
-A.T.L.A.S.'s running animation on a wall has been fixed
-A.T.L.A.S.'s climbing animation has been fixed
-Getting stuck in gravity switches has been fixed
-Lights placed next to buttons choose the correct sprite
Known bugs:
-When creating a line of objects there is gaps
-Objects do not know what is waiting for them at the other portal
You can download it in the downloads section.
If you find any bugs or have any suggestions let me know here.
Change log:
-Tweaked animations
Bug Fixes:
-Rendering of A.T.L.A.S through a portal has been fixed
-Rendering of any object that was next to a portal has been fixed
-Portals can now be on the same block without issues
-Portals will not be placed on buttons anymore
-Animations are now kept when going through portals
-Collisions with springs has been fixed
-Cubes will not keep getting higher and higher in a portal
-Running speeds are now even
-Portals no longer try to reposition themselves around the player
Known bugs:
-When creating a line of objects there is gaps
-Objects do not know what is waiting for them at the other portal
You can download it in the downloads section.
If you find any bugs or have any suggestions let me know here.
Change log:
-Added A.T.L.A.S at long last
-Made the executable icon HD
-Crosshair now indicates what portals have been created
-Spring now has a more Portal-esque sprite
-Cubes now have more mass
Bug Fixes:
-Lost count, but it's much more stable now
Known bugs:
-Cubes do not maintain the correct momentum through portals
-When creating a line of objects there is gaps
-If portals are on the same block there can be issues
-Objects do not know what is waiting for them at the other portal
You can download it in the downloads section.
If you find any bugs or have any suggestions let me know here.
Change log:
-Updated to the latest version of Extremephysics
-Added The 1500 Megawatt Aperture Science Heavy Duty Super-Colliding Super Button
-Changed ladder sprite to an HD portal themed ladder
-Objects will be placed at the same angle as gravity by default
Bug Fixes:
-Fixed foreground block having a gap at the bottom
-Portal gun now fires portals in the right direction
-Portals now get created in the right spot
-Lots of strange problems with portals have been fixed
-Using different sized custom sprites now works correctly
-Door lights now choose the right image first shot
-Optimized the door animation to reduce file size (no quality loss)
Known bugs:
-Cubes do not maintain the correct momentum through portals
-When creating a line of objects there is gaps
-If portals are on the same there can be issues
-Objects do not know what is waiting for them at the other portal
You can download it in the downloads section.
If you find any bugs or have any suggestions let me know here.
Change log:
-Added support for full HD images
-Added better support for non-widescreen monitors
-Added animation to door
-Added the "tick"/"cross" that indicates the status of a door
-Lights are on metal panels now
-More objects now have HD images
Bug Fixes:
-Lights that open doors now work correctly
Well it has taken a while but at long last a working prototype is available in the downloads section. Being a prototype there is a lot of work to be done, so here are some notes for the mean time:
-The character is just temporary until I get the animations for A.T.L.A.S sorted out.
-No levels have been made yet but there is a level creator in-game that you can use as a sandbox.
-If you want to use your own sprites for objects place the sprites in the "OfficialLevels\Sprites\" directory and edit "OfficialLevels\sprites.txt" accordingly.
-The EndOfLevel (eol) system is not currently working with buttons and lights, this will be fixed.
-If you find any bugs let me know here.
An Inconvenient Facade
Portal 2D
Portal 2D 0.03a
Portal 2D 0.02d
Portal 2D 0.02c
Portal 2D 0.02b
Portal 2D 0.02a
Portal 2D 0.01c
Portal 2D 0.01b
Portal 2D 0.01a